Cleave. On a Greataxe hit, make one extra attack against a nearby second creature; bonus damage excludes modifier.
Topple. On a Handaxe hit, target makes a Constitution save (DC 14) or falls Prone.
★ Bear. While your Rage is active, you have Resistance to every damage type except Force, Necrotic, Psychic, and Radiant.
★ Eagle. When you activate your Rage, you can take the Disengage and Dash actions as part of that Bonus Action. While your Rage is active, you can take a Bonus Action to take both of those actions.
★ Wolf. While your Rage is active, your allies have Advantage on attack rolls against any enemy of yours within 5 feet of you.
Cantrips: Guidance, Produce Flame.
Each time you make an attack roll with this magic weapon and hit, you can have it deal Lightning damage instead of Piercing damage.
Lightning Bolt. When you throw this weapon at a target no farther than 120 feet from you, you can forgo making a ranged attack roll and instead turn the weapon into a bolt of lightning. This bolt forms a 5-foot-wide Line between you and the target. The target and each other creature in the Line (excluding you) makes a DC 13 Dexterity saving throw, taking 4d6 Lightning damage on a failed save or half as much on a successful one. Immediately after dealing this damage, the weapon reappears in your hand. This property can't be used again until the next dawn.
- Greataxe
- Handaxe (2)
- Javelin of Lightning (Attuned ✦)
- Potion of Fire Breath
- Bedroll
- Oil (2)
- Rations (10 days)
- Rope (50 ft.)
- Tent
- Tinderbox
- Torch (10)
- Travelers Clothes
- Waterskin
- 7 Copper Pieces
- 22 Silver Pieces
- Javelin of Lightning
| Lvl | Name | Cast Time | Range | Description |
|---|---|---|---|---|
| Cantrips | ||||
| C | Guidance | 1 Action | Touch | Touch a willing creature; it adds 1d4 to any ability check. |
| C | Produce Flame | 1 Action | 30 ft | Flame sheds light; ranged spell attack for 2d8 Fire damage. Duration 10 minutes. |
| 1st Level | ||||
| 1 | Cure Wounds | 1 Action | Touch | Touched creature regains 2d8 + Wisdom modifier HP. 1 free cast per Long Rest. |
All spells use Wisdom as the spellcasting ability (Spell Attack +4 · Save DC 12)

