Character Name
Fione Padar
5
Level
266
Age
5′ 1″
Height
118 lb.
Weight
Green
Eyes
Blue/Purple
Hair
Brown
Skin
Proficiency Bonus
+3
Ability Scores
Strength
13
+1 modifier
Dexterity
19
+4 modifier
Constitution
15
+2 modifier
Intelligence
10
+0 modifier
Wisdom
12
+1 modifier
Charisma
8
−1 modifier
+4
Initiative
16
Armor Class
35
Speed (ft)
Maximum
44
Hit Dice
5d10
Hand Crossbow
Light, Loading, Vex, Range (30/120)
+7
1d6+4
Longbow
Slow, Range (150/600)
+7
1d8+4
Scimitar
Light, Nick, Finesse
+7
1d6+4
Shortsword
Light, Vex, Finesse
+7
1d6+4
Passive Perception
14
Passive Insight
11
Strength+4
Dexterity+4
Constitution+5
Intelligence+0
Wisdom+1
Charisma−1
Acrobatics (Dex)+4
Animal Handling (Wis)+1
Arcana (Int)+0
Athletics (Str)+4
Deception (Cha)+2
History (Int)+0
Insight (Wis)+1
Intimidation (Cha)−1
Investigation (Int)+0
Medicine (Wis)+1
Nature (Int)+0
Perception (Wis)+4
Performance (Cha)−1
Persuasion (Cha)−1
Religion (Int)+0
Sleight of Hand (Dex)+7
Stealth (Dex)+4
Survival (Wis)+1
Armor: All Armor, Shields
Weapons: Martial & Simple Weapons
Tools: Forgery Kit
Languages: Common, Elvish, Gnomish
◆ ◇ ◆ ◇ ◆
Constantly falling in love. Lethargic natures.
Never give back loot.
Seduced by a royal, still in touch.
Green wins over smarts.
◆ ◇ ◆ ◇ ◆
Second Wind
As a Bonus Action, draw upon a limited well of stamina and regain 1d10+5 HP.
Action Surge
On your turn, take one additional action (not Magic). Once per Short or Long Rest.
Tactical Mind
When you fail an ability check, expend a Second Wind use to roll 1d10 and add it to the check. If the check still fails, the Second Wind use isn't expended.
Improved Critical
Attack rolls with weapons and Unarmed Strikes can score a Critical Hit on a d20 roll of 19 or 20.
Remarkable Athlete
Advantage on Initiative and Strength (Athletics) checks. Immediately after a Critical Hit, move up to half your Speed without provoking Opportunity Attacks.
Extra Attack
You can attack 2 times instead of once whenever you take the Attack action on your turn.
Tactical Shift
Whenever you activate Second Wind as a Bonus Action, you can move up to half your Speed without provoking Opportunity Attacks.
Weapon Mastery
Nick: Light property's extra attack can be made as part of the Attack action (once/turn).
Vex: Hit with Shortsword or Hand Crossbow → Advantage on your next attack against that creature.
Slow: Hit with Longbow → reduce target's Speed by 10 ft until your next turn.
Vex: Hit with Shortsword or Hand Crossbow → Advantage on your next attack against that creature.
Slow: Hit with Longbow → reduce target's Speed by 10 ft until your next turn.
Darkvision
You have Darkvision with a range of 60 ft.
Elven Lineage — Wood Elf
You know Druidcraft (cantrip). You can cast Longstrider (1st) and Pass without Trace (2nd) each once without a spell slot per Long Rest. WIS is your spellcasting ability for these spells.
Fey Ancestry
You have Advantage on saving throws to avoid or end the Charmed condition.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a Long Rest in 4 hours of trancelike meditation during which you retain consciousness.
Two-Weapon Fighting
When you make an extra attack as a result of using a weapon with the Light property, you can add your ability modifier to the damage of that attack if you aren't already adding it.
◆ ◇ ◆ ◇ ◆
Weapons & Armor
- Mithral Chain Mail
- Hand Crossbow
- Longbow
- Scimitar
- Shortsword
- Wand of Secrets
Gear & Supplies
- Caltrops
- Costume
- Crowbar
- Fine Clothes
- Oil (2)
- Rations (10 days)
- Rope (50 ft.)
- Tinderbox
- Torch (10)
- Waterskin
- Bolts (20)
- Arrows (20)
Coin Purse
- 76 Gold Pieces
- 23 Silver Pieces
◆ ◇ ◆ ◇ ◆
| Lvl | Name | Cast Time | Range | Description |
|---|---|---|---|---|
| C | Druidcraft | 1 Action | 30 ft | Create a tiny, harmless sensory effect related to nature (weather prediction, flowers, etc.). |
| 1 | Longstrider | 1 Action | Touch | Touch a creature; its Speed increases by 10 ft for the duration (1 hr). |
| 2 | Pass without Trace | 1 Action | Self | Aura shrouds you and allies within 30 ft; each gains +10 to Stealth checks and can't be tracked (Conc, 1 hr). |
Spellcasting ability: Wisdom (WIS) · Each spell usable once per Long Rest without a spell slot
Fione Padar · Wood Elf Fighter (Champion) · Level 5 · Charlatan

